Asset pack · Sprites

Fathom

Released $5 on itch $3.50 to 5 Nov 169 objects 33 creatures 16×16

A complete underwater kit for 2D games. Fish, crustaceans, coral, wreckage, tilesets, parallax backgrounds, particles and interface icons, every one on the same palette and lit from the same direction, so anything you drop next to anything else looks like it belongs there.

An underwater pixel art scene built from the Fathom pack: a shark, a manta ray, a turtle, two jellyfish, a squid, an octopus and a dozen fish swimming through light shafts and kelp, in front of a rocky reef, above a sandy seabed with coral, anemones, a starfish, a sea urchin, a closed chest and a skull.
01: What it is
All thirty three Fathom creatures animating at once in a grid: fish swimming, jellyfish pulsing, a crab scuttling and an octopus drifting.
All thirty three creatures, moving

Everything is side on, which suits platformers, aquarium and fishing games, diving games and side scrolling adventures. The parallax layers tile horizontally, so a scene can run as wide as you need it to.

Objects
169 in all: 33 creatures, 35 props, 12 effects, 20 interface icons, 65 tiles across 8 sheets and 4 backgrounds
Creatures
33, each with a still frame and its own animation strip. 230 animation frames between them, out of 283 in the pack
Tilesets
8 sheets, 65 tiles. Sand, rock and coral rock autotile in 4×4 grids; kelp, platforms, water surface, caustics and depths on their own
Backgrounds
4 parallax layers at 256×144, all tiling horizontally
Effects
Bubbles in four sizes, a bubble stream and pop, ink cloud, sand puff, splash, sparkle, and light shafts in three widths
Atlases
Creatures, props and interface, each packed with its own JSON
Palette
53 locked colours across the whole pack, one light direction from above
Tile size
16×16
Files
149 transparent PNGs, plus a manifest listing every object
Licence
Use in commercial and non commercial projects, no credit required. The art itself isn't for reselling
02: Where it's at